Archive notice: This article was originally published on August 8, 2017. Links and embedded videos are preserved as part of the historical record.
After Unity recently released a free de-lighting tool for Alebodo maps, it is now continuing with the photogrammetry workflow. For this, the team published a 90-page guide describing asset creation with photogrammetry techniques. The PDF covers equipment, capture, processing with Reality Capture, low-res mesh, texture baking, the delighting process and more.
The PDF is available here
More information about the guide can also be found here.