December 13, 2017: Illume Webinar – Houdini COPs for Games

A webinar for Nuke users and anyone interested in effective node-based work in Houdini: SideFX Games Technical Director Mike Lyndon explains compositing nodes (COPs).
Webinar Illume

Archive notice: This article was originally published on December 12, 2017. Links and embedded videos are preserved as part of the historical record.
Starting at 6 p.m. our time, Mike Lyndon begins the Illume webinar by explaining the basics of compositing nodes. During the webinar, he shows complex examples of how COPs can also be used in other Houdini contexts.

Content

  1. Introduction to COPs
  2. Same node, different name – from Nuke to COPs
  3. Image editing and colour correction
  4. Working with Cryptomattes
  5. Working with Photoshop files
  6. Using COPs
  7. Offsetting textures with geometric properties
  8. Standardising images
  9. Using COPs as an offline fragment shader

Register here!