Ice Even in Summer with C4D and Arnold

Quick tutorial for realistic ice with C4D and Arnold 5.
3D modeling software interface showcasing energy conserving feature with shader network editor and rendered ice cubes.

Archive notice: This article was originally published on April 4, 2018. Links and embedded videos are preserved as part of the historical record.

In his seven-minute tutorial, Daniel Danielsson shows the setup of the Standard Surface Shader in Arnold 5 and the application of the Triplanar Mapping node, before creating an ice dragon in under ten seconds with the help of various parameters.

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