Archive notice: This article was originally published on May 19, 2018. Links and embedded videos are preserved as part of the historical record.
Amazon’s in-house game engine Lumberyard, which was originally based on the universally known CryEngine, has received a new version. Version 1.14 adds new features, such as new Wind Volume Components. These can now also influence vegetation, particles and physical objects.
There is also, among other things, a new Variable Manager in Script Canvas and a new Morph Target feature in the Animation Editor.
The complete list of features is available in the Lumberyard changelog.