Archive notice: This article was originally published on September 18, 2018. Links and embedded videos are preserved as part of the historical record.
animago 2018
Little time, but all the higher demands on a VFX assignment? Yacoob Essack from Infected shows how a project can nevertheless be successfully completed for his not exactly undemanding client Mercedes. Using concrete examples and problems, Florian Dehmel, Head of Production at Liga 01 Computerfilm, explains how to create full-CG advertising spots for mobile and browser games – from developing the story to the finished TV commercial. Erik Smitt tells us which methods were used to get from the design concept to the cinematic eloquence of Incredibles 2. As Director of Photography at Pixar, he is predestined like no other to share his expertise on the subject.
These are only three of the many illuminating talks awaiting visitors at animago CONFERENCE 2018. Whether behind-the-scenes views from the perspective of a concept artist on “Star Wars: The Last Jedi”, the design of cinematic VR experiences, the art of conveying a story without losing a single word, or valuable advice for career starters in the VFX industry – as in recent years, animago CONFERENCE 2018 is a wide-ranging information platform and a first-class contact catalyst with countless important people from the international CG industry.
Programme is ready
Not to be forgotten is the major animago AWARD ceremony on the evening of October 25: in 12 categories, from feature film to motion design, the best submissions from around the world and their creators will each be honoured with the coveted animago trophy.
The complete 2018 programme for the animago AWARD & CONFERENCE is available HERE.
Get tickets HERE now!