Browsing Tag
Making-of
92 posts
The power of the crowd
Looking back: In DP 03 : 2015, Lighting Boy Studio realised the film project Le Gouffre. A Kickstarter campaign brought the animated film over the finishing line. An animago AWARD-nominated short film.
A new journey begins
Review: In DP 01 : 2013, Weta Digital went back to Middle-earth with Peter Jackson. For the prequel trilogy "The Hobbit", the New Zealanders transferred fantasy author J.R.R. Tolkien's prequel to the big screen.
Noisy Night, Senseless Stuff
Review: In DP 01 : 2017, we discovered the true spirit of Christmas with the animated musical "More Stuff" from London. But how is Brexit affecting everyday animated life?
Inside ILM: Creating the Razor Crest for The Mandalorian
Doug Chiang, John Knoll and ILM artists explain the design and visual-effects production of the Razor Crest spacecraft for The Mandalorian.
Bomper Studio | Workshop report
"Honey, do you want to animate my music video?" And other romantic stories with Cinema 4D.
Assassin’s Creed Valhalla | VFX-Breakdown
How to make history in VFX? Learn how in this making-of!
Inside Digital Production 02:2021
Digital Production 02:2021 covers colour tools, Resolve, Magic Bullet, Marmoset, Houdini, Katana, Nuendo, Cascadeur and Unreal Niagara.
Vox Machina Making-of Introduces Its Fantasy World
Critical Role’s making-of video introduces the locations and visual development of The Legend of Vox Machina with its art directors.
Building BMW’s Piano-Playing CG Robot
A detailed production account of Mackevision’s 15-day VFX workflow for BMW’s humanoid piano-playing robot, from stand-in photography to final compositing.
The Old Guard’s Wounds Behind the Scenes
A featurette examines the prosthetic make-up and visual effects used to create wounds and injuries in Netflix's The Old Guard.
The Witcher: Cinesite VFX Breakdown
Cinesite in the Witcher universe: the studio releases a new breakdown of its work on the major Netflix project!
Cyberpunk 2077 | Cinematic Making Of
The 4K cinematic trailer for Cyberpunk 2077 in a making-of: Goodbye Kansas shows its work on the brilliant E3 cinematic!
Stranger Things 3 | Rodeo FX Breakdowns
RodeFX worked on large parts of the third season of Stranger Things: The studio has released new VFX breakdowns!
Conference Program Online | animago 2019
The animago team has really pulled out all the stops again this year: Take a look at the new 2019 conference program and join us!
After the social collapse: Making-of Tom Clancy’s The Division
the "Best Motion Design" category was added to the animago AWARD in 2016. At the time, it was important to the animago team to introduce a separate category for this, as motion design work differs from the other submissions in terms of a different storytelling approach and a special look. Last year, the motion design trailer for the second part of the game "Tom Clancy's The Division" won the coveted prize in this special category. The design studio Antibody, which created the trailer for Ubisoft, tells us what was important for the design.
“Last words” – VR experience in the making-of
The VR experience "Last Words" takes the player on a challenging, emotional journey. As Lisa, you are confronted early on with the death of your own brother Leo. The vivid and detailed locations give the player an insight into the characters, their relationships and the circumstances behind Leo's death. In addition to Lisa's flat, players can also explore environments from their shared past, including the family home and tree house. It is important to us that the player experiences the feelings of powerlessness that torment Lisa at first hand.
Spider-Man: Into the Spider-Verse | Imageworks
Off into the Spider-Verse with Imageworks: here is an insight into techniques used for the visual style.
animago CONFERENCE Programme 2018
Something for every taste and appetite for knowledge: the animago CONFERENCE programme on October 25 and 26, 2018 is packed with top speakers and CG topics.
Making-of Total War: Three Kingdoms Cinematic
A small insight into the creation of the cinematic. And fresh from E3, a first gameplay video.
VFX Breakdown by Rodeo FX
The visual effects studio from Montreal shows its work through its scenes from “Game of Thrones.”
Babylon Berlin: Rise VFX Breakdown
Time for the next breakdown: RiseFX presents some of the visual effects shots for the series Babylon Berlin in this reel!
VFX Breakdowns – Kingsman: The Golden Circle
Sony Pictures Imageworks presnts VFX work on “Kingsman: The Golden Circle” – including the fight scene with Agent Whiskey.
Dark: VFX Breakdown by Rise
A new breakdown of the German Netflix series Dark: The VFX come from Rise – there’s a making-of in the next issue!
Wonder Woman Prologue: Breakdown
Divine paintings in the Wonder Woman opener: Platige Image shows the making of the shots that introduce the history of the Amazons.
Making-of videos from the Film Academy: “Shine”
At the animago CONFERENCE, the team explained how the animated film "Shine" was created. Anyone who couldn't be there can now catch up on the knowledge via 5 making-of videos.
Making Of Pause 2017 Titles
Pause Fest is Australia’s leading event for creatives from the digital-media world. No wonder, then, that such an event has a first-class opening title conjured up for it.
Making-of “Dust My Shoulders Off”
Combining real art with digital art – that is what Jane Zhang does in the video for her song "Dust My Shoulders Off".
“League of Angels 2”-Trailer im Making-of
The marvellous Gal Gadot now also takes on dragons - in the trailer for the game "League of Angels 2". Studio nhb shows in the making-of how the VFX was created.
Making-of Less than Human
Tea with zombies – in his animated short "Less Than Human", Steffen Bang Lindholm shows that even the undead are just people with perfectly normal problems.
Image Engine and the Power Rangers
Canadian studio Image Engine shows new 2017 reels and a breakdown – including its work on the new Power Rangers film.
HFF-Filmkunst: Debut film and freeze-scenes making-of
Helena Hufnagel explained in DP 02:16 how an elaborate freeze VFX shot was created for her short film "Willa" at the HFF Munich. Now the director's first feature film, "Einmal bitte alles", will be released in cinemas on 20 July. We are giving away two tickets to see the film in the cinema of your choice (also open air).
FMX Trailer “Elemental” Making-of
The Filmakademie team behind the 2017 FMX trailer "Elemental" has released a making-of video with footage from the shoot and numerous breakdown shots.
Behind the Magic: ILM Shows Its Work
Industrial Light and Magic releases breakdown clips for Its work on "Deepwater Horizon", Rogue One" and "Doctor Strange"
Fantastic Beasts in the Breakdown
Image Engine was part of the VFX crew on “Fantastic Beasts”. The team was responsible for the Graphorn family and the brain-eating creature Swooping Evil. Both creatures can be seen in the studio’s latest breakdown video.
Your Student Project in DP – Apply!
A short film with lots of VFX and animation, or a game, is a lot, a lot of work. Once the work is finished, people like to report on it. We offer you the opportunity: with a making-of report about your student project in the next DP!
Vicious Circle: Robot in Great Distress
When robots take over repetitive tasks and evoke emotions, a motion designer is not far away—Industry 5.0?
Visiting Image Engine
Image Engine from Vancouver provides an insight into its studio premises, team, and pipeline in this video, which is almost ten minuets long. We are also giving away a free making-of article about the studio’s work on “Jurassic World”.
Fantastic Beasts in the Breakdown
In this video, Wired offers numerous breakdowns and footage from the shoot of the Harry Potter spin-off “Fantastic Beasts and Where to Find Them”.
“American Horror Story”-Teaser
OneSize from Amsterdam helped realise the new promo trailer for the sixth season of "American Horror Story". Not for the faint-hearted!
“The Magnificent Seven”: Breakdowns by Zero
Audiences are tired of remakes: despite its star-studded cast, the 2016 version of the cult film "The Magnificent Seven" was unable to attract all that many viewers to cinemas. But, as always, worth seeing: the VFX effects for such an imposing Western spectacle.
Everything is so furry and fluffy here!
Today, General TD Brandon Jarratt from Walt Disney Animation Studios will speak about "The Art and Technology of Zoomania" at the animago conference. For all those at home: Here is an excerpt of the making-of from DP 02:16, for which we were able to interview "Zoomania" producer Clark Spencer.
Sneak Peek: 07 : 16
For the forthcoming DP 07 : 16, we are currently preparing the focus "Product Visualisations", because these projects are what put the CG artist's daily bread on the table. DP will be with our subscribers on 21 October and appear on newsstands on 24 October.
In the Making-of: Jean-Claude’s Little Brother
For DP 02 : 16, Fido from Sweden explained to us how the effects for the trash cult-film project "Kung Fury" were created: many green backgrounds had to be filled, and on a project that director David Sandberg realised almost single-handedly. Read the making-of here.
VFX of “The Jungle Book”
This CGMeetup video looks behind the scenes of "The Jungle Book". The VFX studios responsible for the project were MPC and Weta.
Animal Madness
The making-of for motion-capture film “Animan” shows the animal side in humans as a grotesque movement study: mocap animals!
Leo vs. Grizzly
Leonardo DiCaprio finally received his first Oscar yesterday. ILM created the impressive CG bear attack for “The Revenant”.
Interactive Stone Age
In this video, Ubisoft Montréal shows how the Stone Age was brought to life for “Far Cry Primal”.
Weta’s Beginnings
The jumpers, hairstyles and PCs of the early 1990s were incredible: this short documentary shows how it all began at Weta Digital.
“The Present” in Full
After “The Present” completed its festival tour, Jacob Frey's animated short from Filmakademie is now online in full, with a making-of download.
CG Tiger on the Hunt
Great CG animals do not come only from the USA. Korea impresses too, with 4th Creative Party's digital tiger for “The Tiger: An Old Hunter's Tale”.
Rise Reel!
Because the weather is miserable and none of us is quite back in gear: the latest reel from our favourite Berliners, Rise Visual Effects Studios.
10 Minutes of “Star Wars” VFX Breakdowns
CG Record has published an extensive breakdown video for “Star Wars: The Force Awakens”.
Christmas with the Dinosaurs
In “Christmas Dinnersaurs,” Evermotion shows what Christmas Eve might have looked like for two dinosaurs.
Pixar Landscapes
In this video, Wired explains how the CG landscapes for “The Good Dinosaur” were created using, among other things, volumetric clouds and Houdini water simulation.
Making-of “The Good Dinsaur”
“The Good Dinosaur” (German title “Arlo & Spot) opens in our cinemas tomorrow. Here is CGMeetup’s behind-the-scenes look at Pixar.
How the “Crimson Peak” Title Sequence Was Created
Guillermo Del Toro’s new film “Crimson Peak” was misunderstood in advance as a horror film and may therefore have missed a broader audience. Yet it has beautiful visuals—in this video, you can see how the main title was created.
Homage to the “Skyfall” Title Sequence
Sure, “Spectre” is currently more interesting for James Bond fans—but Heebok Lee created an homage to the successful “Skyfall” title sequence that is worth seeing.
Oh mon Dieu!
The animago-winning film "Escargore" is now online in full, and the team has also released the making-of.
VFX Emmys for GoT and American Horror Story
Once fantasy, once horror: This year, the best visual effects in TV series contained "Game of Thrones" and "American Horror Story."
Everything new at Polynoid?
Polynoid/Woodblock from Berlin is a permanent fixture at the animago: Here the team explains why Woodblock was founded and how the first game trailer project "Dragon Eternity" came about.
Freeze Scene from HFF
For the film adaptation of a Stephen King story, students at HFF Munich created a freeze scene in a train in cooperation with Trixter and the Filmic Space department.
A lot of CG-Wolf for little money
Trixter recently gave us an interview about "Avenger 2" for the upcoming issue, and in 2013 the studio was nominated for an animago AWARD with the BBC series "Wolfblood".
Making-of “Chappie”
The Canadian company Image Engine brought the CG robot “Chappie” to the screen. In a making-of video, Wired explains how it was done.
Making-of the Christmas FrootFly
Christmas is long over, so now you can finally take a calm look at a CG project on the subject and its detailed making-of.
CG Snake and Mouse
Thomas Méduri is an artist from Casablanca. In a making-of video, he explains how his CG still "Equal Forces" was created.
CG Penguin as a Best Friend
For the John Lewis online shop, MPC created a CG penguin that shares everyday life with a little boy. Here the studio explains how the character was created.
30 Musicians in One Go
For BBC Music, The Mill brought together around 30 well-known musicians in one spot. FXGuide explains how it was done in the making-of.
When MPC Meets Godzilla …
MPC created an elaborate commercial for Fiat starring Godzilla. Here you can watch the spot and find out how it was made.
Siren Test by Elefant Studios
The Zurich studio made a funny spot for the Federal Office for Civil Protection and published a detailed making-of about it.
Time-Lapse That Impresses
There are many time-lapse recordings, but this video shows particularly successful nature footage. There is also a making-of video.
I am Tom Moody
The short film "I am Tom Moody" was nominated for an award from the British Academy of Film and Television Arts. It can now be viewed in full, including a making-of.
How Was Mr Hublot Made?
In a recent interview, Laurent Witz revealed how he realized his Oscar-winning short film "Mr Hublot".
Face Cream Ad VFX
The VFX studio Important Looking Pirates from Stockholm created an astonishing macro shot and a VFX tear for a face cream commercial.
Making of Ender’s Game
"Ender's Game" is not only a film adaptation of Orson Scott Card's science-fiction book classic, but also a project crucial to the future of Digital Domain.
A Guardian Angel for Mercedes
Mercedes shows humour in this commercial. In the making-of clip, Seven Film- und Postproduction GmbH and Schönheitsfarm show the elaborate post-production.
Game Action Trailer by Michael Bay
Transfomers director meets EA games, as happened with a trailer for the latest part of the "Need for Speed" series, which is released on 15.11.2011.
The Revival of Silhouette Animation
"And Now for Something Completely Different" – the Monty Pythons were honored on the BBC with their own documentary and a typical silhouette intro.
From another star | Retro article
Review: In DP 01 : 2010, Weta Digital created a wacky planet, alien life forms and humanoid screen heroes. For what? For James Cameron's Avatar!
R.U.S.E. - New making-of trailer
Brief insight into the game development of Ubisoft's new blockbuster
Video: R.U.S.E. Making-of Trailer Released
A new R.U.S.E. video is now available. In the making-of trailer, producer Mathieu Girard and scriptwriter Jeff Spock discuss the development of the story told in R.U.S.E. and explain how the latest motion-capture technology turns it into a cinematic gaming experience.
Video: Making Of Brothers in Arms: Hell’s Highway
It will not be long until Brothers in Arms: Hell’s Highway is released for PC, Xbox 360 and PlayStation 3 in August 2008. Here is a making-of video for the game.
“Dragon Hunters”: Production Spotlight in the Current DIGITAL PRODUCTION
Surreal landscapes, jump & run action, imaginatively designed dragon creatures, French comic art – European animated cinema is different. And it is cool. DIGITAL PRODUCTION reports on technical challenges and the successful cooperation between Germany and France.
“The Sinking of the Gustloff”: Production Spotlight in the Current DIGITAL PRODUCTION
“The Sinking of the Gustloff” is one of the largest television productions of 2008. Elektrofilm handled the digital effects and post-production, and Michael Wortmann reports for DIGITAL PRODUCTION from the shoot and post-production.
Video: making of the Lost video game
We have extensive making.of material for the Lost video game. It shows the background to how the new Ubisoft game for Xbox 360 and PS3 was produced. We have the accompanying video.
Production Spotlight on “Lifted” in the current issue of DIGITAL PRODUCTION
Pixar traditionally tries out new tricks in its short films. In the supporting film for “Ratatouille”, Oscar winner Gary Rydstrom and his team experimented with light and unusual aliens.
“Lissi” special on ProSieben: “Bully” Herbig presents his new film
Germany’s most successful cinema maker in a 45-minute making-of for the cinema release of “Lissi and the Wild Emperor” on Sunday, October 21, 2007, at 22:20 on ProSieben.
SIGGRAPH 2007: The Making Of “Ark” (Best of Show Award)
The Computer Animation Festival, held annually during SIGGRAPH in San Diego, this year awarded the Best of Show Award to the makers of the Polish production “Ark”.
eDIT 2006: Animation and Documentary as Focuses
eDIT 9th Filmmaker's Festival in Frankfurt am Main expands programme with the subject "Production, Visual Effects, Development"
8th Animation Meeting takes place at the end of July
Event as part of the Munich Film Festival with making-ofs for "Hui Buh" and "Happily N`Ever After"