VFX | Infinity War Breakdown by Weta

Compositing, FX simulations, environments and more: new VFX breakdowns for Avengers: Infinity War from Weta Digital.

Archive notice: This article was originally published on March 29, 2019. Links and embedded videos are preserved as part of the historical record.

Weta Digital is known for a whole range of visual effects work and innovations for various films. Since its foundation, the studio has worked on major projects, believable digital worlds and characters, including The Lord of the Rings, Avatar, Planet of the Apes, Game of Thrones, Deadpool and the new Alita: Battle Angel.

Avengers: Infinity War VFX

For the latest Avengers film “Avengers Infinity War”, Weta has now published several breakdowns – on compositing, FX simulations, environment set and cinematopgraphy. Visual Effects Supervisor Matte Aitken leads the Weta team, which together with several studios (ILM, Double Negative, Framestore, Method Studios, ScanlineVFX, Rise and Lola Visual Effects) and worked on over 2,680 VFX shots.

FX Simulations

Breakdown of the destruction, atmosphere and weapon effects, Iron Man’s Bleeding-Edge Suit and more: with the help of distributed rendering (Synapse), among other things, Weta shows the various approaches, tools and techniques for the FX simulations in the film!

Planet Titan

With the planet Titan, Weta built an extensive and highly detailed CG environment for the final showdown in Avengers Infinity War:

Cinematography

Virtual cinematography played an important role for Weta in creating the planet Titan battle scenes – here the team explains, among other things, the use of virtual lighting and camera movements.

For more information: To the Weta Digital website