Archive notice: This article was originally published on July 5, 2019. Links and embedded videos are preserved as part of the historical record.
Pixar has released OpenSubdiv 3.4 ; the update to the open-source libraries for manipulating subdivisions comes with several new features. The current draft of the VFX Reference Platform envisages integrating the new 3.4 version into VFX software for 2020. OpenSubdiv has so far found broad support – including in Blender, Houdini, 3ds Max, Maya, Modo and Cinema 4D. New features include support for loop subdivision meshes with triangular patches, new documentation, sparse patch tables and more. You can find all the details in the release notes here.
Further information: Go to the official OpenSubdiv website