Browsing Tag
API
24 posts
EditingTools.io: The Post-production Toolbox
Rafael Maier explains why EditingTools.io bets on small tools, strict metadata, offline workflows and human support for modern postproduction.
Beeble Canvas
Canvas arrives as a node based AI compositor plus automation, with SwitchX and SwitchLight under the hood and an API for pipeline integration.
Free Tire Rig Generator for Blender Automates Tire Deformation
Tire Rig Generator is a free Blender plug-in that automatically builds and skins tire rigs for pressure, ground deformation and tire pivoting. Vehicle wheels, finally allowed to suffer accurately.
SwitchX API for video transformations in YOUR pipeline
Beeble has launched the SwitchX API in public beta, exposing its browser-based image and video transformation workflow through REST. The API supports uploads, generation jobs, polling, webhooks, 720p and 1080p output, and a more detailed alpha workflow than the launch text initially lets on.
Blender 4.5 LTS lands
lender 4.5 LTS arrives with studio-grade support; the Blender survey shows where users stand; and Blender 5.0 beta is already here, so its time to plan your upgrade.
Cavalry 2.5 Adds Referencing, Tracking, Luminance Blur, and More
Cavalry 2.5 brings scene referencing, planar tracking, new filters (like luminance blur), layout wrapping and API upgrades, useful for animation teams.
MotionBuilder 2026: A little Leap
Autodesk's MotionBuilder 2026 enhances USD workflows, introduces animation retention, and adds new selection shortcuts for improved motion capture editing.
Blender 3.5 should support Metal programming interface?
Version 3.5 of the 3D graphics software Blender is in the starting blocks - together with Metal Support, Renderer Eevee and bug fixes. A message from the alpha phase.
Cinema 4D: Project Neutron announced
Redshift 3.0, Trapcode and Project Neutron: Proceduralism is coming to Cinema 4D, Redshift Realtime and much more!
Octane X PR1 Brings Metal Rendering
Octane X PR1 introduced a native Metal-based OctaneRender preview for macOS 10.15.6 systems with AMD Vega and Navi GPUs.
OpenSubdiv 3.4 Released
Alongside USD and OpenTimelineIO, OpenSubdiv is one of Pixar's best-known open-source projects - now version 3.4 has been released.
Sketchfab’s New Download API
A new download API for the company's own online model-sharing platform.
AMD Releases ProRender for macOS
Alongside the Cinema 4D R19 integration, AMD now provides further macOS plug-ins: beta versions for Maya and Blender are already available to download.
Maxon Joins Khronos
The Cinema 4D experts are contributing their expertise to the international Khronos consortium for the definition and distribution of royalty-free, cross-platform formats.
How stolen software can be found again
Developing software is expensive. This tempts some programmers to incorporate other people's software illegally into their own programs. The Chair of Software Engineering at Saarland University has developed a method for detecting this type of software theft.
MySpace opens doors to external developers
Tools are based on Google’s OpenSocial interface.
PDF Tools Adds PDF/A Developer Suite
PDF Tools AG is demonstrating APIs and utilities for creating, converting, signing, validating, viewing, and printing PDF/A.
SIGGRAPH 2007: OpenGL 3 Expected at the End of September
OpenGL 3 is being modernised. As part of the “Birds of Feather” session, representatives of the OpenGL ARB Working Group reported on the forthcoming version jump.
IBC: Dalet Promotes DaletPlus Enterprise Edition
Also innovations in the OpenMedia editorial system
IBC: OpenVG from Khronos Debuts
The Completed Standard for the OpenVG 1.0 Vector Graphics Engine Was Shown for the First Time at IBC
IBC: Flash Media Server 2 Presented by Macromedia
Communication Server Complements "Flash Platform"
Siggraph: formZ 5.5 Presented
Improved Interface and New DWG/DXF Filters / formZ 6 Is to Appear in 2005
SGI provides APIs and software tools for visualisation solutions of the highest standards
New versions of OpenGL-based tools make it faster and easier to develop innovative effects
OpenGL now available in the latest version 1.3
New features and functions give the graphics library additional quality and realism capabilities