Autodesk Virtual Vision Series 2020 Announces Three-Day Line-up

Autodesk’s September 2020 Virtual Vision Series covered Maya, Bifrost, Shotgun, 3ds Max, Arnold, Flame, USD and virtual production.

Archive republication: This article was originally published on 17 August 2020. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.

Virtual Vision Series

Autodesk announced the programme for its Virtual Vision Series, held online from 9 to 11 September 2020. The three-day event covered technology and production practices across film, television, games and design visualization.

Event Programme

The first day included Maya: Faster Rigging and Animation Workflows, Lights, Cameras, FX: Exploring What’s Possible with Bifrost, Shotgun: Developing for the Future, 3ds Max: Open Standards and Next Generation Viewport Framework, Taking on Complexity: GPU Rendering, USD, and Scalability with Arnold and Impossible Post-Production with Flame.

Day two covered design visualization, Autodesk’s open-source work with USD, MaterialX and OpenColorIO, and scheduling and resource optimization at LAIKA.

The final day addressed future-proofing creative studios, women working in virtual production, artists creating during periods of unrest and freelance careers.

Historical Event Information

The event and registration period have ended. This archive entry preserves the announced 2020 programme; Autodesk’s original event page may no longer be maintained.

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