Archive republication: This article was originally published on 17 August 2020. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.
Virtual Vision Series
Autodesk announced the programme for its Virtual Vision Series, held online from 9 to 11 September 2020. The three-day event covered technology and production practices across film, television, games and design visualization.
Event Programme
The first day included Maya: Faster Rigging and Animation Workflows, Lights, Cameras, FX: Exploring What’s Possible with Bifrost, Shotgun: Developing for the Future, 3ds Max: Open Standards and Next Generation Viewport Framework, Taking on Complexity: GPU Rendering, USD, and Scalability with Arnold and Impossible Post-Production with Flame.
Day two covered design visualization, Autodesk’s open-source work with USD, MaterialX and OpenColorIO, and scheduling and resource optimization at LAIKA.
The final day addressed future-proofing creative studios, women working in virtual production, artists creating during periods of unrest and freelance careers.
Historical Event Information
The event and registration period have ended. This archive entry preserves the announced 2020 programme; Autodesk’s original event page may no longer be maintained.