Archive republication: This article was originally published on 22 October 2020. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.
Unigine 2.13
Following the release of Unigine 2.12 in August 2020, Unigine previewed version 2.13. Its headline addition was a more accessible GPU lightmapping tool. Other planned features included dynamic-light selection, voxel-based light probes and screen-space ray-traced global illumination for improved performance.
Further Information
The video below demonstrates the GPU Lightmapper. Updates were available from Unigine, while Digital Production’s Unigine 2 tutorial series covers the previous release.
GPU Lightmapper