Modo 15 Reworks MeshFusion and Animation

Foundry’s Modo 15 overhauls MeshFusion booleans and the animation editor, with viewport depth of field, mPath interaction and Python 3.

Archive republication: This article was originally published on 22 March 2021. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.

Modo 15

Foundry released Modo 15, updating its modelling, animation and rendering application.

New Features

The principal changes were a redesigned MeshFusion boolean-modelling workflow and a rebuilt animation editor. Smaller additions included depth-of-field support in the Advanced Viewport, an interactive mode for the mPath renderer and Python 3 support.

Further Information

Foundry published a feature overview and detailed release notes for version 15. The historical overview remains on the Foundry website. Verify current operating-system, plug-in and Python compatibility and test converted scenes before production use.

Modo 15.0 – Designing The Future