Creating a Fireball in Blender 3

A 40-minute tutorial covers fireball simulation in Blender 3.0 alpha, Cycles X rendering, custom fire shaders and composited glow.

Archive translation. Specifications, services and availability reflect the original publication date in 2021. Verify current compatibility before production use.

In brief: This 40-minute tutorial demonstrates a fireball simulation in Blender 3.0.0 alpha and rendering with Cycles X.

The workflow covers building a custom fire shader and adding a restrained glow during compositing.

Digital Production also published a related realistic fire tutorial for After Effects.

Creating a Fireball in Blender
Watch the tutorial

Test simulation resolution, cache behaviour, colour management and render settings before production use.