Puppeteer Rigging Tools for Maya

Adrian Chirieac released Puppeteer, a Maya rigging and animation toolkit inspired by Richard Lico’s space-switching workflow.

Archive translation. Specifications, services and availability reflect the original publication date in 2021. Verify current compatibility before production use.

In brief: Adrian Chirieac, also known as MovinDot, released Puppeteer, a collection of rigging and animation tools for Maya.

The toolkit was inspired by Richard Lico’s space-switching workflow. At publication Puppeteer required Maya 2022 and Windows 10, with support for other operating systems planned.

A trial version was available from the Puppeteer website.

Digital Production’s related coverage includes a mannequin model pack for Unreal Engine.

Puppeteer Key Features
Watch the feature overview

Richard Lico Animation Workflow, SIGGRAPH 2018
Watch the presentation

Test Maya-version support, rig behaviour and scene portability before production deployment.