Filmmaking with Houdini and Unreal Engine

Guido Ponzini’s ten-hour course covers Houdini-to-Unreal workflows, look development, procedural buildings, cameras and finishing.

Archive translation. Specifications, services and availability reflect the original publication date in 2022. Verify current compatibility before production use.

In brief: Guido Ponzini, a VFX technical artist at Effetti Digitali Italiani and Supernova Games Studios, released an online course on filmmaking with Houdini and Unreal Engine 5. Ponzini also taught both applications at Milan’s Nuova Accademia di Belle Arti. His Unreal short films Life is a Rally and Faust for Vyrus had received awards.

What does Comprehensive Guide for Film-making with Houdini and Unreal Engine 5 cover? The course comprised 54 lessons and ten hours of video.

  • Introduction: A concise overview of the curriculum.
  • Houdini and Unreal workflow: Methods for transferring assets between the two applications.
  • Look-development scene: Building a scene in Unreal, creating procedural assets in Houdini, texturing them in Substance Painter, constructing a master material for exported textures, and using Lumen and Skylight for virtual lighting.
  • Procedural buildings: Creating a building procedurally and exporting it to Unreal Engine.
  • Breakdowns: Complete breakdowns of two short-film scenes, including assets, shaders, virtual-camera setup, animation and final finishing in DaVinci Resolve.
  • Short-film analysis: A discussion of dramatic structure using Life is a Rally and Faust for Vyrus.

Price at publication: The listed course price was US$109, with a discounted price of US$59.

Course link: The training was available from Wingfox. The overview and two cited short films appear below. Test the interchange workflow with representative production assets and current software versions before adoption.

Comprehensive Guide for Film-making with Houdini and Unreal Engine 5

CGI 3D Animated Short: “Life Is A Rally” – by Djantalmen | TheCGBros

Faust for Vyrus