Browsing Tag
Filmwerkstatt
6 posts
Reinforcing wall | Workshop report Wednesday
What looks like a game of Tetris is actually a pretty wall (created with Substance 3D Designer). Get your daily dose of inspiration here!
Ofenritter | Workshop Report Wednesday
Knight of passion (with Blender and Substance 3D Painter)! Heat up your creativity on the Belarusian 3D artist's project - and improve your texturing skills at the same time.
Stylised Inn in Unreal Engine 5
Environment artist Zurab Barisashvili explains the texturing and lighting workflow behind a stylised inn built with UE5 and Substance Designer.
The Crystal Ship: Breaking Bad Concept Art
Bondok Max explains modelling, texturing, composition, Redshift rendering and lighting for a Breaking Bad-inspired vehicle scene.
Modelling a Vintage Ticket Dispenser
Pulkit Jain explains a Maya, Substance and Marmoset workflow for a vintage ticket dispenser built to practise subdivision modelling.
Love in times of global warming
Review: In DP 03 : 2014, we found out what happens when arctic pink creatures get involved with tropical fruit - and design students from HBK Braunschweig make 3D animation.