Browsing Tag
Import
17 posts
RapidPipeline Plugin Brings One-Click CAD Prep to Unreal
RapidPipeline launches a native Unreal Engine plugin that lets artists import, clean and optimise CAD/3D assets locally inside the Unreal Editor.
Adobe After Effects 2026 Lands With 3D, Text and Performance Boosts
After Effects 26.0 debuts 3D parametric meshes, Substance 3D materials, SVG import and core workflow improvements.
RapidPipeline for 3ds Max and Maya
RapidPipeline brings CAD & 3D data optimisation into 3ds Max/Maya: import, clean up, remesh, bake UVs and export, locally, quickly, without leaving your DCC.
Project Manager 3.41 Adds Translucency, Archives & Online Licences
Project Manager 3.41 lands with archive import, PBR translucency, online licences, colour labels, and multi-category filtering for 3ds Max users.
After Effects 25.3 Adds Smooth Zoom
After Effects 25.3 brings smooth zoom, file reveal, and serious 3D model handling—ready for professional use but test in your pipeline.
Blender 4.5 Beta: Nodes Get Nifty, Collada Gets the Boot
Blender 4.5 Beta brings new Geometry Nodes, USD and glTF upgrades, and drops Collada in 5.0. Here's what's new - and what’s going away.
Cascadeur 2025.1 tumbles in!
Cascadeur 2025.1 introduces AI-powered Inbetweening, upgrades AutoPosing and AutoPhysics, enhances Ragdoll interactions, and improves GLTF and FBX support.
Using 3D Objects in After Effects
Since 2024, it has been possible to integrate 3D objects into After Effects Beta. The updated version of the Adobe compositing solution now also has this functionality.
A new element is here!
Element, our favourite 3D asset manager, is entering its second version - now with infinite scroll, duplicate detector and the long-awaited assignment of textures and maps to geometry within the manager!
3ds Max 2024 is here!
A preview of OCIO, and new modifiers for boolean, array and more!
Capture Google Maps Geometry for Blender
A Windows workflow used RenderDoc and MapsModelsImporter to capture Google Maps geometry and textures for Blender 2.82.
Free Blender 2.8 Tool | Unreal Engine
Need a small timesaver? This free add-on enables faster exchange between Blender and Unreal Engine!
Adobe CC2018 NAB April Release
The latest Adobe Premiere 2018 version 12.1 comes with a host of updates and enhancements and will be presented for the first time at this year's NAB. These include automatic colour correction, audio ducking and much more. Other programmes from the Creative Cloud can also look forward to new features.
Workflow: From Max to Modo!
To Modo in two steps: With this plug-in, you can export 3ds Max scenes to Modo and edit them there. V-Ray is also supported.
Free OpenEXR Plug-in, Part Two
The ProEXR plug-in for Photoshop and other Adobe programs for importing and exporting OpenEXR files is now also available free of charge.
2D–3D Bridge
The new MochaBlend plug-in brings 2D and 3D closer by importing 2D planar-tracking data into 3D tools. It is available for C4D and Blender.
IBC 2007: Automatic Duck Shows Pro Import AE 4.0
Important update for the Timeline Translation Tool that, among other things, takes the update to After Effects CS3 into account