Workflow: From Max to Modo!

To Modo in two steps: With this plug-in, you can export 3ds Max scenes to Modo and edit them there. V-Ray is also supported.
Max to Modo

Archive notice: This article was originally published on March 29, 2017. Links and embedded videos are preserved as part of the historical record.

The developers at 3DtoAll have specialized in software for scene exchange between 3D software. Until now, there have been plug-ins for exchange from 3ds Max to Cinema 4D and vice versa, as well as transfer from Max to Maya. Now the plug-in offering has been expanded to the interface between 3ds Max and Modo. With it, as with the previos tools, scenes created in Max can be exported to Modo with two clicks. The video shows you how. Materials created with V-Ray are also supported. You can find more information about it here.

Price and Compatability

The plug-in is currently available here for €27. It supports 3ds Max versions from 2014 to 2017 and Modo versions 8, 9 and 10.

More at www.3dtoall.com