Browsing Tag
physics engine
5 posts
ZOZO Contact Solver gets Blender add-on
Official Blender add-on client for Contact Solver is out, open source, remote GPU friendly, and already shipping updates like armature deformable colliders.
Unity 6: New Features After the Licensing Turmoil
Unity 6's release brings new features and stability enhancements. Licensing policies have been reworked after last year’s backlash, with better flexibility for small studios.
AGEIA announces PhysX Mod Kit for Unreal Tournament 3 and exclusive content for Unreal Engine 3
The Tornado mod map for UT3 and Warmonger: Operation Downtown Destruction will soon be available for download.
Intel Buys Havok
The processor manufacturer rounds off its portfolio with the specialist company for real-time physical simulations
SIGGRAPH: NaturalMotion Previews Endorphin 2.5
Numerous new features enable interactive manipulation of existing animations