Browsing Tag
subsurface scattering
5 posts
Marmoset Toolbag 5 Beta: Try it now!
Marmoset has released the beta version of Toolbag 5, which supports real-time rendering as well as texturing and lighting. The update offers numerous new features aimed in particular at VFX artists and game designers. Users of version 4 can test the beta version free of charge.
Legendary Scaling – Mass Effect Returns
It is no secret that we are massive Mass Effect Fans – and when the info about the remastering came out, we were quite certain that we NEEDED to talk to the guys behind the new release.
SIGGRAPH: New Version of V-Ray Renderer
V-Ray 1.5 for 3ds Max adds features including a new Sun and Sky lighting system
Maxwell Render: Beta 1.2 Released
The spectral-rendering engine now calculates faster, requires less memory / Final version due in October
Siggraph Follow-up 2004: Discreet 3ds max 7
While 3ds max version 6 debuted at Siggraph the previous year, so
version 7 now celebrated its premiere at the Discreet stand.