Archive notice: This article was originally published on August 29, 2004. Links and embedded videos are preserved as part of the historical record.
The new version is aimed strongly at the games market, among other things – not only through the integration of Discreet’s Character Studio, but also through the Mobile Gaming Development Tools and Normal Mapping: The latter is intended to enable developers to design low-poly models with high-resolution maps in as much detail as possible. The Skin Wrap Deformer is intended to simplify the workflow by enabling the
simple attachment of clothing and props to existing character
animations and rigs. In addition, the
Mental Ray integration was improved: according to
Discreet, version 3.3 not only works faster and more memory-efficiently, but achieves
more realistic results through Subsurface Scattering
with translucent materials such as skin or plastic. The new
version is expected to come onto the US market in the fall for around 3,500 dollars
; localized versions will follow at the end of the year at the earliest.
Discreet charges 800 dollars for the upgrade from 3ds max 6.
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