Browsing Tag
Supervisor
22 posts
Rendering the Inferno at RiseFX: The Lost Bus
128 shots, 15 sequences, and GPUs on the brink: RISE FX’s Oliver Schulz explains how his team built the burning world of The Lost Bus.
Kay’s script helper with AI!
AI is the big hype in every industry - at least if you believe breathless marketers who write newsletters to each other that nobody reads. But what if a VFX supervisor took on the topic? What does it do approximately? And now let's find out ....
The Wild Wild Witcher
Grabbing two Bafta (British Academy Television and Craft) Awards in 2022,
the second season of "The Witcher” has tons and tons of eye candy. Winning in the categories Make-Up & Hair and Visual & Graphic Effects, this colossal fantasy saga is filled to the brim with magic effects – but who did put the magic on the screen?
A memorable VFX project
Review: In DP 06 : 2013, we spoke to VFX supervisors Thilo Ewers (Pixomondo) and Paul Lambert (Digital Domain) about the science fiction film Oblivion - and about Tom Cruise's 3D model.
Interview zu Cloud Atlas
Review: In DP 02 : 2013, we spoke to Florian Gellinger, founder of VFX studio Rise, about the David Mitchell film Cloud Atlas. The sci-fi epic was realised by: the Wachowski siblings.
Songbird | VFX-Breakdown
Humpty Dumpty sits on a wall... while the world is on fire: Apokalyptische Visual Effects!
Matt Aitken on Weta’s Digital Characters
Matt Aitken traces Weta Digital’s character pipeline from Gollum and Kong to Thanos, facial solvers, Manuka and cloud rendering.
FMX Spotlight Explores the VFX Behind Mulan’s Imperial City
VFX supervisor Anders Langlands explains how the imperial city was created for Disney’s live-action Mulan.
The Old Guard’s Wounds Behind the Scenes
A featurette examines the prosthetic make-up and visual effects used to create wounds and injuries in Netflix's The Old Guard.
Warrior Nun | VFX-Breakdown von The Embassy
The Canadian visual effects house created supernatural creatures for the fantasy drama.
DNEG Breaks Down Westworld Robots
DNEG artists discuss robot characters from Westworld season three across animation, creature technical direction and asset build.
Dan Smiczek on Star Trek: Picard CG
Pixomondo CG supervisor Dan Smiczek discusses Borg Cube design, detailed greebles and integration with live-action sets for Star Trek: Picard.
Sven Martin in Highlights of FMX
Pixomondo CCO and VFX supervisor Sven Martin joined Highlights of FMX to discuss dragons, major productions and sixteen years in VFX.
CG Cinematography | Free Guide
Colour, ACES, light types, Gestalt laws, techniques and methods: this online guide is packed with CG cinematography information!
Chernobyl | VFX Breakdown by DNEG
DNEG presents the team's visual effects work on the HBO miniseries "Chernobyl."
Allan McKay: Decay VFX Training
New free VFX training from Allan McKay: This time there's a ten-hour session on how to realise this decay effect.
15 Hours of Fireball VFX Training
Free training: In this session, supervisor McKay provides 15 hours of training on creating a fireball shot from start to finish.
dc days Seminar: “Costing and Planning VFX Projects”
Speaker Sacha Bertram provides professional tips on VFX production.
dc days: Talk on “Compositing Workflow in Commercial Production with Nuke”
Miklos Kozary and Stephan Schweizer from Elefant Studios in Zurich Offer Insight into the Compositing Workflow with Nuke, from Preproduction to the Final Image.
dc days Seminar: “Budgeting and Planning VFX Projects”
Speaker Sacha Bertram provides professional advice on VFX producing.
SIGGRAPH 2007: Rob Bredow of Sony Pictures Imageworks in conversation
Just in time for SIGGRAPH 2007, Rob Bredow, Visual Effects Supervisor, has finished work on “Surf´s Up” . Sony Imageworks current production is said to be an animated documenatry about surfing penguins. In the video interview, the likeable American gave DIGITAL PRODUCTION information about this, his work, new technology and the future of animation.