Browsing Tag
udim
16 posts
OptiDraw paints animated meshes inside Unity
OptiDraw by Run2Go Studio targets in editor mesh texturing in Unity, including skinned meshes, UDIM tiles, layered workflows, and a channel packing utility.
UVPackmaster 4 unwraps a smarter way to pack
UVPackmaster 4 for Blender refactors its core, adds Dynamic Tiles, new texel density control, and better group layouts.
Mari 7.5: Multi-Paint, Texture Transfer and the Death of the Single Channel
Multi-Paint and Bakery-based Texture Transfer redefine Mari 7.5: eight channels per stroke, faster asset reuse, and fewer excuses for misaligned maps.
RizomUV 2025: Faster Packing, But Only If You’re on Windows with CUDA
RizomUV 2025 packs faster with NVIDIA GPUs, adds a scene outliner and UDIM upgrades. Linux and macOS users: GPU speed gains not included.
Nevercenter Adds USD & UDIM in Silo 2025.2
Silo 2025.2 adds USD support, UDIM UVs, unit conversion, synced viewports, and more helpful features for serious 3D work.
Painting inside the box: MatPlus gives Blender a Substance-style makeover
MatPlus embeds a Substance-style, layer-based painting system inside Blender, with masks, UDIMs, baking and bundled PBR materials.
Cinema 4D 2025.3 gets liquid sim and UDIMs
Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI Asset Browser search, and native Laubwerk plant support.
UDIM Planet: Free Globe Toolset Orbits Blender, Max, Maya, Houdini, Unreal and C4D
Free add-on "Figments UDIM Globe" maps UDIM textures to globe objects—UVs are auto-generated, PBR-ready.
Marmoset Toolbag 5 Beta: Try it now!
Marmoset has released the beta version of Toolbag 5, which supports real-time rendering as well as texturing and lighting. The update offers numerous new features aimed in particular at VFX artists and game designers. Users of version 4 can test the beta version free of charge.
UDIM tool for Maya released
Do you dread working with UDIM files? Then check out this tool - and polish up your UV workflow at the same time.
Radeon ProRender 3.0 Adds RX 6000 Ray Tracing and UDIM Support
AMD’s Radeon ProRender 3.0 for Blender adds hardware-accelerated ray tracing, contour rendering and UDIM workflows.
Substance Painter 2020.2 Adds UDIMs
Substance Painter 2020.2 introduced cross-tile painting, UV-tile masking and baking, faster exports and smaller projects.
PlantCatalog Launched with 60 Species
e-on PlantCatalog launched with 60 adjustable plant species, multiple LODs, UVs, UDIMs and exporters for DCC and realtime work.
Blender 2.82 Adds Mantaflow and USD
Blender 2.82 adds Mantaflow fluids, UDIMs, USD export, OptiX denoising, render passes and Grease Pencil updates.
Substance Painter Release | Auto UVs
Substance Painter 2019.3 finally adds automatic UV unwrapping, brush updates and news about cross-UDIM painting!
Substance with UDIM, UV Unwrap and Alchemist
Substance tools at SIGGRAPH 2019: With a new free Alchemist trial and interesting features for Painter!