Maya, 3ds Max, and MotionBuilder were established development tools across the game industry. At Games Convention in Leipzig, Autodesk representatives will run demonstrations covering game-production workflows.
The event will provide the first European presentations of versions announced at SIGGRAPH in San Diego earlier in August. 3ds Max 2008, Maya 2008, and MotionBuilder 7.5 Extension 2 will make their European debuts at Autodesk’s Business Center stand H82.
Developers, partners, customers, and resellers can review the current game-development toolset at the stand.