Browsing Tag

Autodesk MotionBuilder

20 posts

weltenbauer. Learning Day at Games Academy

Games Academy Learning Day - From 13:00, Autodesk's Nick Jovic will show at Games Academy what an effective MotionBuilder workflow looks like in a game-development environment. Retargeting, pose-to-pose and keyframe animation, mocap processing and storyboarding are topics that save a great deal of time in everyday work. Particularly in combination with Maya or 3ds Max. In a second part, Endorphin from Natural Motion will be presented in detail. Endorphin is the same technology that enables natural character reactions in GTA IV. In Endorphin, it is used to generate animations.
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Creative Animation Day 2008

The CAT sales team organises presentations and discussions on the latest Autodesk media & entertainment solutions. The motto: "Are you still drawing or visualising?" with AutoCAD Architecture and 3ds Max Design, Character Animation with Maya, Motionbuilder and 3ds Max, Compositing with Combustion and Toxik, "Hands on" area An agenda of the presentations and speakers will be sent out by e-mail after registration. A workstation CAD graphics card PNY Quadro FX 3500 will be raffled off as the main prize among all participants.
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SIGGRAPH 2007: Motion Tracking for Everyone

With its extremely inexpensive motion-tracking solution for 5000 US dollars, NaturalPoint caused a sensation at SIGGRAPH. DIGITAL PRODUCTION did not want to miss this and visited their SIGGRAPH stand. An interview with Jim Richardson, President of the company, and cooperation partner Alex Furer from plugin manufacturer Motion4U.
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