The Third Dimension of Sport

Empire of Sports, the first massively multiplayer online sports game, goes online.

Archive notice: This article was originally published on December 13, 2007. Links and embedded videos are preserved as part of the historical record.

The launch of a novel massive multiplayer online game is imminent – a virtual world of sport opens its doors. Empire of Sports will not be a new MMO with the usual science-fiction or heroic-fantasy scenarios. In Empire of Sports, gamers around the globe meet in a virtual 3D sports world.

Their virtual identity, the avatar, starts as a beginner and rises through various sports and training units to become a sports star. Thus virtual

sport becomes an experience! Several sports in one game Players will have individual activities such as skiing and bobsleighing, athletics, several gymnastics and fitness programmes, as well as team sports such as basketball, tennis and football available. All sports are

developed with recognised athletes and games experts to guarantee a high degree of realism and authencity. By assembling their personal avatar, the player can create their individual athlete through appearance, clothing and accessories for the different sports. And gain a sense of what really makes a

sports star. The idea of metabolism Sport is a complex process based on proper training and balanced nutrition. The

organism needs energy to maintain life processes and must build up the body’s own components in order to grow. As in a real athlete’s life, the avatar needs fitness, endurance and agility to be able to contest the sporting competition. A wide variety of training equipment and the right nutrition in between make it possible to train specifically those muscle groups that are used in the sports. Naturally without overtaxing the avatar in the process. With the appropriate training units, nothing stands in the way of victory in sporting competition! Friendly matches, tournaments and competitions In Empire of Sports, the players help shape the virtual sports world. Here avatars meet for training and sporting competition. They compete against one another, measure their strength and develop further in the process.

Integrated communication tools such as chat rooms, messaging functions and information meeting points in the game simplify the organisation of friendly matches, tournaments or even competitions with other players.

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  • Empire of Sports