Archive notice: This article was originally published on June 20, 2008. Links and embedded videos are preserved as part of the historical record.
Spanish company Next Limit Technologies has released update 1.7 for its Maxwell Render engine.
Although only the decimal place has changed, the update brings numerous new features:
The new “Physical Sky System” provides users with numerous physically accurate parameters for precisely adjusting the appearance of the sky and the resulting light in the scene.
The new subsurface-scattering component (SSS) simulates the effect of light striking a translucent object and being refracted inside it. It is a complete redevelopment compared with the previous version.
There are also improvements to the Material Editor: incremental updates in the material preview, new image controls, wizards and more.
All plug-ins have been optimised to work with the new version 1.7. Next Limit Technologies also took the opportunity to make several improvements.
Maxwell Studio has also received several improvements in its handling of textures, memory optimisation, real-time OpenGL preview and more.
A complete overview can be found on the website.
The update is available now as a download for existing Maxwell Render customers; new customers will have to wait a few more days.
Further Links:
- Information package for download (ZIP file)

