Your Monday coffee comes with welcome desk clearance: Procedural Canvas keeps references, sketches, VEX and notes inside Houdini. Save one Post-it for its name.
Twelve DRACARD chapters connect Houdini character creation, clothing and rigging. We explain when that workflow suits the job over pattern-based tailoring.
Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.
Hair Bone Generator maps stylised Blender hair into connected deform-bone chains, with three guide methods and controls for spacing and root placement.
In 2001, render farms were local, internet connections still screamed through telephone lines, and launching jobs across several machines could consume an entire evening. Holger Schoenberger founded Binary Alchemy to remove some of that administrative misery
The Kitbash3D Set "Paris" brings Haussmann blocks, landmarks, street props and a game-ready Unreal path. Your next city break may require 32 GB of RAM.
SilverwingVFX digs into the new juicy features delivered via the most recent Octane update for Cinema 4D. Learn what's improved so you can get the best out of Octane.
SilverwingVFX goes airborne: Cinema 4D Pyro can fake rotor wash the smart way: simulate air first, cache velocity, then spawn dust only where wind speed peaks.
AI meets VFX and ethics: Beyond VFX returns on 26 Nov 2025 with VES and ICE.ART. Join Ben Lock, Victor Perez, Frank Govaere & Dr Jana Sedlakova and Agon Ushaku for a free panel.
425 shots, one terrifying doll, and a CG mill town: Digital Domain’s Alex Millet explains how his team built the horror of The Conjuring: Last Rites and kept it real.
Chaos’ Chris Nichols explains how Chaos Arena and Chaos Vantage cut out the engine middleman with full ray tracing, open formats, and one asset for all.
The new Das Element 2.2 release strengthens 3D handling, adds dynamic permission controls and custom Python action hooks to make studio asset management even smoother.
lender 4.5 LTS arrives with studio-grade support; the Blender survey shows where users stand; and Blender 5.0 beta is already here, so its time to plan your upgrade.
At IBC 2025, I talked with Adobe’s Victoria Nece about Quick Offset, Smooth Zoom, and 3D compositing in After Effects. It’s tactile, fast and oddly fun.