Archive notice: This article was originally published on August 1, 2012. Links and embedded videos are preserved as part of the historical record.
Marcin placed importance on ensuring that the defined poses are also saved with the scene in which one is working. Furthermore, he also provided a functioning undo function in case one wants to go back a few steps to make changes.
Of interest is the Pose Mirror function, which can be used, for example, in facial animations (eyebrows, La–Ola–wave) or special movements. One side of the object is animated and the animation is mirrored. A "slider" is then used to switch between the actual states.
Marcin Klejnowski provides an insight into his modifier plug-in:
The modifier (*.mse) can be downloaded here. After downloading, simply copy it into the 3ds Max plug-in directory.