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Plug-in
85 posts
Ripple Pro for 3ds Max
Ripple Pro brings modern ripple, wake and rain controls to 3ds Max, without relying on its ageing built-in modifier stack.
CameraMatch Adds Cinema 4D Workflow
CameraMatch AutoSetup v6 now supports Cinema 4D, adding automated camera matching for photomontage and archviz workflows.
Matcha maps photo refs in Maya
Matcha for Maya manages reference cameras, projects photos onto models, paints masks and exports organized PSD stacks.
Adobe trims Premiere and After Effects
Premiere adds faster masks and timeline tools, while After Effects tackles roto, SVG and 3D work. Deadlines keep their poker face.
Photoshop Joins Overlord 2.6
Overlord 2.6 links Photoshop to After Effects for the first time, with a new image scale selector and expanded 265 MB transfer limit.
Procedural Roads Ahead: Blender Add-on “Roads” Lays Asphalt with Vertices
Blender add-on “Roads” builds procedural roads from vertex extrusions. Fast, planar, parametric and $10.
RealFX Part 1: Perfectly formed scripts
The landscape of plug-in providers for After Effects (and other host applications) has thinned out noticeably in recent times. Whereas in the 2000s and 2010s we used to receive press releases about new and interesting plug-ins several times a week, nowadays we are lucky to receive one announcement per month. But we found a few beauties!
Ornatrix V9 for 3ds Max: Paint, Plait, Perform
Ornatrix V9 brings hair painting, braiding, SIMD viewport speed, Alembic export and modifier tweaks, grooming artists get the full treatment.
LumaFusion 5.3 Lands on iOS with New Workflow Tools and a Door for Plugins
LumaFusion 5.3 for iOS adds workflow updates, introduces plugin API, and launches CoreMelt’s PaintX as first third-party effect tool.
MetaTailor’s One-Click Dress-Up: Unreal Engine Bridge Plugin Arrives in Public Beta
Hologress launches public beta of MetaTailor Unreal Engine Bridge: enabling one-click MetaHuman and clothing transfer. Windows only. Free tier available.
Frank Rueter’s Quest to Stop Nuke Knowledge from Disappearing
Nukepedia’s origin: How Frank Rueter launched the community’s Nuke tool repository and why the relaunch matters in 2025 - and what is coming to nuBridge?
Let’s fix it in Pod 07 FMX with Mario Müller
In this episode of Let's fix it in Pod Christoph & Bela browse the FMX Programme and talk about their favorite picks. They are then joined by FMX project manager Mario Müller for a deep dive into what goes into planning an fmx and bringing it to life.
Cineware for Unreal 2025-2: Rig, Animate, and Roll—No FBX Fuss
Maxon’s Cineware for Unreal Engine 2025-2 update delivers native rigging, skinning, and animation export from Cinema 4D to Unreal—no FBX or baking required.
Let’s fix it in Pod 06 Plugins with Brian Fox
In this episode, Bela and Christoph glint and glow a little bit brighter than usual... Thanks to plugins. They talk about the history of plugins, their place among other software extensions like Gizmos and Shaders and ask themselves if OpenFX is really the API to rule them all.
Richard Rosenman Unveils IK Studio: Advanced Inverse Kinematics Plugin for After Effects
IK Studio introduces sophisticated inverse kinematics capabilities to After Effects, enhancing animation rigging and VFX workflows for professionals.
Flow’s Custom Blender Plug-In: Water Sim That Made a Splash
The Blender plug-in behind Flow’s water scenes is now public—get ready for technical precision in your water simulations!
Pulldownit 6 for Maya: Shattering Expectations with New Features
Pulldownit 6 introduces the Edge Fracture Tool, enhanced dynamic long cracks, and improved performance for instanced shapes in Maya.
Stretch Your Geometry: Relax Deformer for Houdini Promises Smooth Latex-Like Results
A new Houdini deformer makes geometry bend like latex, offering smoother results for VFX artists — check the details and usability here.
Bright Idea: Free Rim Light Tool for Nuke Artists
CompAcademy's free 2D Rim Light Tool for Nuke simplifies rim lighting in 2D workflows, offering flexibility and control at no cost.
FilmConvert Hazy: Digital Mist for Cinematic Post-Production
FilmConvert introduces Hazy, a plugin for Resolve, Premiere and FCP. bringing mist filter effects to post-production workflows. Aimed at enhancing cinematic visuals digitally.
3ds Max Plug-In: Tree Generation
Looking for streamlined tree generation and animation in 3ds Max? This plugin offers an efficient approach to plant animations and environment design.
Blender Plug-ins by Jesse Miettinen Now Free to Download
The Developer made his Blender plug-ins free, offering new tools for artists to streamline their workflows.
pScatter breaks your renders!
pScatter, a new free plugin for Nuke, aims to bring natural randomness to perfect computer-generated (CG) images.
Lightweight Crowds: “People Going Places”
People Going Places is a new free Blender add-on aimed at animating crowd simulations. It provides a streamlined approach to populating scenes with large numbers of moving characters without heavy resource consumption.
Blender meets Minecraft
With the "BlockBlender" tool, every 3D scene becomes a pixel party mix for Minecraft. Simply import, script and export - and your block adventure is ready to go!
Blender add-on “Quad Maker” for more efficient retopology
Quad Maker facilitates retopology in Blender. The add-on offers automated functions that can significantly speed up the retopology process.
KeenTools releases “FaceTracker” for Blender
KeenTools has released “FaceTracker” for Blender. The software offers real-time face tracking and is available for free in…
Nuke Utilities Volume 8 – Textures
You can have great footage under the pen - sometimes you just need a few extra details to give your comp the finishing touch. And so that we don't all keep using Nuke's own noise generator, this issue contains a small, fine collection of texture generators for Nuke.
The knights from the cutting table rush to the rescue
As I often work on several projects at the same time with Premiere, After Effects and Photoshop, it's difficult to keep track of the time spent. In my search for a solution, I came across "Knights of the Editing Table".
A new element is here!
Element, our favourite 3D asset manager, is entering its second version - now with infinite scroll, duplicate detector and the long-awaited assignment of textures and maps to geometry within the manager!
Stack high with this free plug-in!
Developer Sini Software releases a little helper with which 3D objects of any type can be placed on top of each other. A free download for 3ds Max.
Do some damage with this Blender toolset!
The Damage Bundle tears and scratches and scrapes - on the surfaces of 3D objects. A toolset for Blender.
transferring 3D characters from Reallusion software to Unity?
This plug-in helps to export characters from Character Creator, iClone and ActorCore to the game engine Unity. A free offer.
Autodesk releases Maya 2023.3!
Particularly worth mentioning are: workflow improvements for animation tools and updates for the Arnold, Substance and USD plug-ins.
Ragdoll Dynamics is released in version 3.0!
Does the plug-in for Autodesk Maya create more creative freedom for artists? According to the developer, Weta, Sony Pictures Imageworks, DNEG and others swear by the little helper.
The Blender plug-in Scatter 5.3 has been released!
One of the most exciting new features is multi-surface scattering! The plug-in is compatible with Blender 3.3.
New plug-in for Unreal Engine & Blender released!
Transfer Blender source files to the Unreal Engine with Blend File Importer from programmer NuclearFriend. Purchase price: a slim 7.99 US dollars.
Simplify lighting in After Effects with this free plugin
The ProductionCrate asset library has released Crate's Godrays - an AE plugin that can be used to generate volumetric lighting effects.
With these plugins, Maya and Unreal Engine merge together!
Unreal Live Link 2.1 has been released! This makes it easier to work in Autodesk Maya and Epic's Unreal Engine at the same time.
Stream Maya animations directly in the Unreal Engine!
This video tutorial demonstrates how artists can transfer Maya animations to the game engine in real time thanks to the Live Link plugin!
Eidos-Sherbrooke publishes OpenVDB
Edit OpenVDB and NanoVFB files in Unreal Engine 5? The Lead Graphics Programmer from Eidos-Sherbrooke is releasing version 0.5 of its plugin.
Dashed spline plugin for 3ds Max available!
Are you the straight-lined type? Then draw dashed lines with this cost-conscious plugin! Another marvellous plugin for 3ds-Max from Joker Martini!
“Honeycomp Plane” plugin available for 3ds Max!
Not for people with trypophobia: With this plugin from Joker Martini, you can generate honeycombs! So: Are you already Maya the Bee, or are you still beekeeping?
Insta Deform Adds Vehicle Damage in UE
Insta Deform Component creates scratches, dents and mesh deformation on static and skeletal vehicles in Unreal Engine 4 and 5.
Viva Las Vegas
That is the name of a song by ZZ Top. How much “Viva” Vegas Pro deserves, you can read in this article.
SVG Wirr Renderer | Release
For 3ds Max: Wireframes are a nuisance? Convert them to SVG format with this plugin!
UV Morpher | Plugin
(Not) in the eye of the beholder: With this plugin you can deform objects in 3ds Max - without unsightly deformations.
Archived UJAM Plugin Discount
DP readers received a time-limited 15 percent UJAM discount tied to the Enrage, Finisher and UVI plugin review in issue 01:2022.
AlterMesh Links Blender Nodes to Unreal
AlterMesh beta runs Blender Geometry Nodes setups inside Unreal Engine in real time, with personal and commercial editions.
Random Flow Mesh Generator for Blender
Random Flow by Ian Lloyd Dela Cruz generates non-destructive, randomised hard-surface forms and details in Blender for prototyping and concept art.
Adobe Releases Substance 3D and Mixamo Add-ons for Blender
Adobe released a Substance 3D add-on prerelease for Blender alongside Mixamo Auto-Control Rig for automated biped rigging.
Cesium for Unreal Brings Global 3D Geospatial Data to Unreal Engine
The free, open-source Cesium for Unreal plugin connected Unreal Engine projects with high-resolution global 3D geospatial data.
TM Channel Manager Organises Substance Texture Sets
Timothee Maron’s Python-based TM Channel Manager plugin streamlined channel and texture-set organisation in Substance.
AMD Releases Open-Source USD Hydra Add-on for Blender
AMD’s beta USD Hydra add-on enabled USD import, scene creation, Hydra rendering and USD export from Blender, with MaterialX support.
3ds Max Tools Manage Materials and Resize Image Textures
Joker Martini’s Material Manager and Image Texture Resizer scripts streamlined material reuse and texture resizing in 3ds Max.
Image Vectorizer Traces Raster Artwork into 3ds Max Splines
Guillermo M. Leal Llaguno’s Image Vectorizer plugin converted raster-image outlines or centre lines into editable 3ds Max splines.
Voxel Plugin 1.2 Adds Landscape Materials and Splines to Unreal Engine
Voxel Plugin 1.2 for Unreal Engine added landscape materials, spline support and a no-clipping component for characters moving through voxel terrain.
Artlist Acquires FXhome, Expanding into Video and VFX Software
Artlist acquired FXhome, adding HitFilm, Ignite, Imerge and CamTrackAR to its portfolio of creator tools and media services.
The Video Copilot programmers from Germany
Review: In DP 04 : 2019, our author Nils Calles meets Andrew Kramer's programmers - two Germans who want to know how volumes can be illuminated in real time and manipulated with masks.
Smooth Bridge v2.1 | Release
For 3ds Max: The Smooth Boolean plugin is now also available as a solo plugin!
Ricochet Adds Procedural Spline Animation to Cinema 4D
Rocket Lasso’s Ricochet plugin animated spline trajectories for sweeps, hair, plant growth, mesh volumes and FUI effects in Cinema 4D.
Camera Studio Streamlines Camera Animation in 3ds Max
Crea3D’s Camera Studio script for 3ds Max was designed to make camera animation faster and easier, with a tutorial trailer demonstrating the workflow.
Sun Locator Pro Review: Planning Natural Light on Android
Sun Locator Pro helps photographers plan sun and moon positions, blue and golden hours, shadows and augmented-reality previews; this archive review tests it on Android.
Pulldownit 5.0 Accelerates Destruction Workflows in Maya
Thinkinetic’s Pulldownit 5.0 for Maya promised simulations and scene loading up to twice as fast, plus more accurate surface cracking along curves.
Autodesk Releases Public Beta of USD for 3ds Max 2022
Autodesk’s public-beta USD plug-in brought Universal Scene Description import and export to 3ds Max 2022 for cross-platform scene exchange.
Greyscalegorilla Launches Cloud Subscription Greyscale Plus
Greyscale Plus brought Greyscalegorilla plug-ins, materials, textures, HDRIs and training into a cloud subscription for Cinema 4D rendering workflows.
Direct modelling: modelling without obstacles
Review: In DP 01 : 2020, our author Rainer Duda took a closer look at the steep learning curve of VFX powerhouse Houdini - and revealed how the curve can be smoothed out.
MagicTints 2.0 Adds LUT Export
MagicTints 2.0 transfers colour looks between Adobe applications and exports CUBE or PNG LUTs for renderers and game engines.
XRayMorph-EL Previews Pose Editing in 3ds Max
Raylight Games previews XRayMorph-EL, a 3ds Max pose editor for character animation, specialised animation and deformation.
3ds Max Omniverse Connector Enters Open Beta
Nvidia’s Omniverse Connector for 3ds Max enters open beta with USD-layer workflows for managing imports and transformations.
PolySnow Plus Rebuilds 3ds Max Snow Tool in C++
PolySnow Plus moves the 3ds Max snow plug-in to C++ and adds brush-based tools for snow, icicles and frozen surface details.
LWCAD 2020 Expands LightWave and Cinema 4D Toolsets
LWCAD 2020 adds LightWave mesh tools and topology inspection while improving its integration with Cinema 4D.
Mesh Contrast Plug-in Adds Detail Controls to 3ds Max
Mesh Contrast, later renamed Contrast Pro, increases selected model detail and supports uniform contrast across varied polygon sizes.
Push Pro Improves 3ds Max’s Push Modifier
Push Pro adds intersection avoidance, improved detail preservation and vertex-colour control to 3ds Max’s Push workflow.
Dynamo Brings GPU-Accelerated Cloth Dynamics to 3ds Max
Deform Dynamics’ Dynamo plugin uses GPU acceleration to speed up cloth simulation workflows in 3ds Max.
Ignite: More Than 200 Production Tools for 3ds Max
Sini Software’s Ignite suite consolidates more than 200 scene, modelling, diagnostic and Unreal-preparation tools for 3ds Max.
HdCycles | Tangent Animation
Use Blenders Cycles renderer in Houdini. HdCycles makes it possible.
When Houdini and ZBrush connect
The software packages Houdini from SideFX and ZBrush from Pixologic both have strengths and weaknesses in the area of modelling.
iClone plugins available free of charge
Reallusion has launched the iClone Plugin Marketplace, a new online library of add-ons for its character animation software iClone.
Neat Video in update frenzy
Neat Video goes into the next version: Noise-free and with its own Resolve plug-in!
DeepC | OSS for Nuke
Deep compositing for everyone! The open source plugin "DeepC" makes it possible.
Does Alex make Toni unemployed?
A look back: How does audio AI work in practice? "Alex Audio Butler" consists of VST plug-ins that are designed to handle the sound mixing independently. The big players in the VST game: DaVinci Resolve, Premiere Pro and Adobe Audition.
Adobe acquires Mettle SkyBox Suite
VR tools for the Creative Cloud: Adobe acquires the Mettle SkyBox Suite and plans seamless integration with Adobe products. CC subscribers can receive the plug-ins early via email support.
94 free effects plug-ins
Whether in After Effects, Nuke, DaVinci, Final Cut or Premiere: FXhome offers over 90 free plug-ins - for keying, VFX, colour correction and more!
Betatest: Houdini Engine in C4D
Side Effects Software and Maxon have launched a public beta programme to integrate the Houdini Engine into Cinema 4D.