Archive notice: This article was originally published on September 4, 2012. Links and embedded videos are preserved as part of the historical record.
Whether summer or winter, the Magic-Snow plug-in allows snow to be used at any time. This snow is fundamentally based on particles. So if you want to let snow fall onto specific 3D objects, according to Nitroman it is sufficient to specify these objects as collision objects. For renderings, these particles can be converted into a polygonal object by means of a function. Workflows that are simple in themselves and internally consistent as described by Nitroman, and the fact that this plug-in is free is additionally convincing.
Anyone who wants to try it can download the plug-in without registration via the following link. Redirect to Nitroman
Here Nitroman gives an introduction to his plug-in:
