Archive notice: This article was originally published on February 5, 2015. Links and embedded videos are preserved as part of the historical record.
He creates his geological and microbial 3D landscapes with Maya’s XGen feature, several skewed cubes or spheres, expressions and a texture map. At the end of the video, real geological surfaces and microbial recordings are compared with Lee Griggs’ 3D art. And the 3D art result with Autodesk Maya and Arnold from Solid Angle really does not need to hide behind nature!
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