Archive notice: This article was originally published on February 20, 2017. Links and embedded videos are preserved as part of the historical record.
Tsvetomir Georgiev has released the second version of the ZBuilder plug-in for ZBrush. With the tool, you receive a multitude of adjustable parameters to quickly create and edit different human bodies or creatures. We provide a brief feature overview:
Feature Overview
- “Edit Pose” lets you create different poses for your 3D model, which you can save and load.
- With “Edit Model” and “Get Model”, you can integrate your own models into ZBuilder as a preset and use all functions of the tool.
- “Edit Render” includes functions to quickly enable an appealing presentation of your 3D models with presets for materials and lights.
Compatibility and Price
ZBuilder is available for Windows and Max with ZBrush 4R7 P3 64-bit or higher. The tool costs €59. You can find the link here.
ZBrush in DP
Since the last 4.8 release, we have of course all been eagerly waiting for ZBrush 5. You can read here which new features came with the last version. Until we are all allowed to hold version 5 in our hands, it is worth looking at our last issue. In DP issue 17 : 01, we presented ZBrush Core as part of the character focus. Incidentally – for anyone looking for quick tips for ZBrush: Pixologic offers an “Ask ZBrush” series on its YouTube channel, reminiscent of Maxon’s quick tips. With all the links and information – have fun sculpting!