Archive notice: This article was originally published on October 16, 2017. Links and embedded videos are preserved as part of the historical record.
The increasing size and complexity of 3D projects today require ever more computing power, especially for rendering. As one of many rendering platforms, Google’s Zync offers private individuals and companies the opportunity to render their 3D scenes via the cloud. This webinar provides an in-depth look at the workflows for using Zync with Cinema 4D.
Supported Software & Renderers
Google Zync now supports many DCC tools and renderers—here is a brief overview:
- Maya (V-Ray, Arnold, Renderman)
- Houdini (Mantra, Arnold)
- C4D (Physical Renderer, Arnold)
- 3Ds Max (Scanline Renderer, V-Ray, Arnold)
You can find more detailed information about supported tool versions here.
Prices
Prices depend on the choice of hardware, DCC tool and renderer and are then calculated on an hourly basis. A clear table is available here. Anyone who wants to know how much a render job costs for a project can take a look at the pricing calculator. Anyone who registers here also receives 255 euros of starting credit!


