V-Ray 5 for Maya Enters Public Beta

V-Ray 5’s Maya beta introduced Light Mix relighting, Light Path Expressions, layered compositing and a faster proxy workflow.
Goodbye Kansas — Cyberpunk 2077 © 2020 CD PROJEKT S.A
Goodbye Kansas — Cyberpunk 2077 © 2020 CD PROJEKT S.A

Archive notice: This article was originally published on 7 July 2020. It has been translated into English and lightly edited for clarity while preserving its historical context. The public beta has ended.

Four principal workflow changes

The public beta of V-Ray 5 for Maya introduced four principal features: image relighting without rerendering, Light Path Expressions, layered compositing and a faster V-Ray Proxy workflow.

Light Path Expressions made it possible to isolate individual light contributions as render passes. Layered compositing brought finishing adjustments into the V-Ray Frame Buffer, while the redesigned V-Ray Proxy node improved viewport handling and rendering performance.

Colour, GPU and materials

The beta also added Sun and Sky models, new material controls for surface coating and out-of-core rendering support for V-Ray GPU. Contemporary release notes documented the complete feature and bug-fix list.

The character in the promotional image had previously appeared in marketing for Cyberpunk 2077 and was rendered through V-Ray 5. Because this was beta software, facilities should verify behaviour in the final release and test colour, GPU memory and proxy-heavy scenes before production use.