Archive notice: This article was originally published on 10 July 2020. It has been translated into English and lightly edited for clarity while preserving its historical context.
3D artist Alexander Lee presents a detailed workflow for creating a clay-animation look with ZBrush. The approximately 45-minute tutorial covers animation, sculpting, Polypaint and lighting.
The video is divided into ten sections: introduction, animation blocking in Maya, rock sculpting, corrective blendshapes, shader and first lighting pass, animation sculpting in ZBrush, retiming, final animation sculpting, final lighting and conclusion. Lee explains how these stages connect into the finished result.
More of Lee’s work was available through ArtStation and his Instagram profile. Artists should test the sculpting and retiming approach on a short shot before committing a full sequence.