ziRail Retopology Tool for Maya

The ziRail beta draws strokes on a mesh and turns them into polygon patches for retopology in Maya 2018–2020 on Windows.

Archive notice: This article was originally published on 30 July 2020. It has been translated into English and lightly edited for clarity while preserving its historical context.

Stroke-based polygon patches

ziRail was designed as a retopology aid for Autodesk Maya. Artists draw strokes directly on a source mesh, and the plug-in creates polygon patches along those guides. The approach provides interactive control over edge flow instead of asking an automatic remesher to make every topology decision on its own.

Beta availability

The release covered here was a beta for Maya 2018, 2019 and 2020 on Windows. Linux and macOS versions were described as being in preparation, while future updates were planned to be free. The tool was listed at $29 on Gumroad at the time of publication. Those availability and pricing details are historical and may no longer apply.

Artists should test ziRail on duplicate geometry and confirm Maya-version compatibility before integrating it into a current retopology workflow.

Source

https://gumroad.com/l/zirail