Audeering Tool Reads Player Emotion from Voice

Audeering’s entertAIn play Unity tool classifies player emotion from voice for real-time game interactions.

Archive republication: This article was originally published on 31 August 2020. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.

entertAIn play

Munich-based Audeering introduced entertAIn play, a Unity tool designed to identify player emotion from voice in real time. The Simulation Crew, a Dutch studio specialising in realistic VR environments, was announced as an early user.

Emotion Recognition

The sensAI system first used voice-activity detection to isolate speech, then analysed vocal features and classified the result for game interaction. It organised emotion across arousal or urgency, valence and dominance, with categories including anger, excitement, happiness, relaxation, boredom and sadness.

The tool was described as drag-and-drop compatible with Unity across Windows, macOS, iOS, Android and Linux, requiring a microphone. Developers should test language, noise, consent, privacy and classification bias before deployment.

More information appeared from Audeering and The Simulation Crew.