FilmLight explains why Baselight 8 adds mastering-focused audio tracks, a new linear-light grain model, Color Crosstalk, Color Correlation and ML-assisted Groups View.
Volinga turns photo sets into Gaussian splats for Unreal, with local processing, PLY and NVOL export, cleanup tools, and relighting support. But what does that actually mean? Let's ask some questions!
Cascadeur explains how physics solvers and local AI shape modern keyframe animation. Physics-assisted keyframing and AI-generated Inbetweening sound like shorthand for automation. In practice, they describe a layered system that revolves around explicit poses, timing and animator intent.
ptics 2026 integrates into Photoshop via a new panel and adds AI-based tools (DeNoise, UpRes, Depth Map, Face ML), plus updated Sapphire filters for stylised looks.
The session videos from Houdini Equinox 2025’s HIVE event are now live! Covering Houdini 21’s car-destruction RBD tools, CFX for creatures, ML workflows and major production case-studies.
Houdini 21 polishes the chaos: production-ready MPM, neural surfacing, smarter Pyro, and Vulkan viewport upgrades: all taste-tested for real-world use. (Part 1 of ???)
Continuum 2025.5 expands its AI arsenal with automated masking, 2D depth mapping, frame repair, and UV warping—plus 8K titling and smoother FX editing.
Boris FX has just releases the latest version of its 3D Tracking and Matchmoving software, Syntheyes. Boris FX traditionally tries to utilize technology from its other software solutions in its various products, and Syntheyes is no exception, including Mask ML in the 2025 release.
Affinity 2.6 adds machine learning selection tools, RAW format updates, brush panel search, and improved layer handling across Photo, Designer, and Publisher.
Have you ever wondered if Python is becoming obsolete with the rise of A.I. and tools like ChatGPT? Why spend years learning a skill that can be solved in a single prompt?
iClone 8.52 delivers a highly anticipated update for professional animation editing, packed with groundbreaking features driven by user feedback. Despite its numerical step from 8.51, this release introduces transformative tools to elevate animation workflows.
CopyCat is a Nuke node that “copies sequence-specific effects, such as garbage matting, beauty repairs, or deblurring, from a small number of frames in a sequence and then trains a network to replicate the effect on the entire sequence.
Highlights of RenderMan 26: XPU receives extensive updates that improve lighting support, camera control and adaptive sampling capabilities. Plus an interactive version of the Denoiser with ML and a stylised looks toolset. And the free, non-commercial version of RenderMan 26 is already available.
Point-E makes it possible to generate 3D objects using text input - in minutes, with manageable graphics performance. A development of the company OpenAI.
A five-person team from Ubisoft La Forge and York University is researching how realistic movements could soon be created - supported by a neural network.
Video AI 3.0 from software developer Topaz Labs can now accommodate several AI models in one task at the same time! Plus AI-supported video stabilisation - and other improvements. A product announcement.