Archive republication: This article was originally published on 17 September 2020. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.
Opening the Sky Manager
Following part 300 of the Cinema 4D Quick Tips series, Jonas Pilz returned for instalment 301 with a concise explanation of how to open the Sky Manager.
The short tutorial is useful as a navigation reference. Artists should confirm the command’s location in the Cinema 4D version used by their studio because interface layouts can change between releases.