Creating a Skater Boar with ZBrush, 3ds Max and Substance Painter

A speed-sculpt making-of follows the creation of a skateboarding boar using ZBrush, 3ds Max, Substance Painter, Ornatrix and Corona Renderer.

Archive notice: This article was originally published on 27 November 2020 and has been translated into English as part of Digital Production’s archive project.

A skateboarding boar

This making-of follows the creation of a stylised boar character on a skateboard. The artist’s toolset included ZBrush, 3ds Max, Substance Painter, Ornatrix, Corona Renderer and Photoshop, covering sculpting, grooming, surfacing and final rendering.

The speed-sculpt video provides a compact look at how the character developed from its initial forms into a finished 3D illustration.

Skater Boar — Making Of (Speed Sculpt)