Archive republication: This article was originally published on 18 January 2021. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.
Layered shaders
This four-part, feature-length tutorial series from CG Fast Track explores shader networks in Blender. Part one covers mesh fundamentals. Part two explains adding layers, working with normal maps and catching highlights along surface edges. Part three focuses on cloth-shader development, and part four shows how to apply the techniques in practice. The series is aimed primarily at advanced users.
Procedural Shader Networks in Blender