Archive republication: This article was originally published on 2 April 2021. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.
Texturing Tutorial
Adobe published a five-part introductory tutorial series for Substance Painter. The course used a small, crab-like three-legged robot to demonstrate the main stages of a texturing workflow.
The training included an overview, downloadable project files and video lessons. The original course was hosted by Substance 3D and mirrored as a YouTube playlist.
Course Material
The historical course page is available through the Substance 3D Academy. Verify current application versions and colour-management defaults, then test exported textures in the target renderer or engine before production use.
Getting Started – Course introduction