Archive republication: This article was originally published in 2021. Product features, pricing, availability, company status, credits and links reflect the information available at that time.
Epic Games released a three-hour webinar examining MetaSounds, the audio system introduced for Unreal Engine 5.
MetaSounds gives audio designers graph-based control over digital signal processing for generating sound sources. The session also covers Quartz, Unreal Engine’s system for sample-accurate audio scheduling.
The presenters were Aaron McLeran, Lead Audio Programmer at Epic Games; Rob Gay, Senior Audio Programmer; and Victor Brodin, Product Specialist.
Further information: Read Epic Games’ official MetaSounds overview.
MetaSounds and Quartz | Inside Unreal