Tutorial: Rendering, Lighting and Shading in Marmoset Toolbag 4

3D Scan Store demonstrates head rendering in Marmoset Toolbag 4, covering ZBrush export, lighting, shaders, maps, eyes and textures.
3D character modeling software interface showing realistic bald male head with texture, normal map, and material options.

Archive republication: This article was originally published in 2021. Product features, pricing, availability, company status, credits and links reflect the information available at that time.

A one-hour tutorial from 3D Scan Store demonstrates how to render a realistic head in Marmoset Toolbag 4.

The session covers ZBrush export, lighting setup, shader configuration, specular and roughness maps, eye shading and texture setup. A free 3D head model was supplied so viewers could follow the workflow.

Further information: Read the official tutorial page and download the free head model.

Rendering, Lighting and Shading in Marmoset Toolbag 4

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