Unreal Engine Tutorial: Animating Fighting-Game Finishers

CodeLikeMe demonstrates how to animate coordinated hand-to-hand finishing moves for two characters in Unreal Engine.

Archive republication: This article was originally published in 2021. Product features, pricing, availability, company status, credits and links reflect the information available at that time.

A one-hour CodeLikeMe tutorial demonstrates how to animate hand-to-hand combat and finishing moves in Unreal Engine.

Unlike ordinary strikes or lunges, a finishing move requires coordinated animation across both fighters. The character meshes must remain aligned so their movements appear to interact convincingly. The workflow becomes more complex when objects in the environment must also react to the combatants.

The tutorial below walks through the setup and animation process.

Unreal Hand-to-Hand Combat — Finishers