Archive translation. Pricing, specifications, links and availability reflect the original publication date in 2021. Verify current terms and compatibility before production use.
In brief: Game developer Alex Strook demonstrates how to use Clayxels in Unity for expressive volumetric modelling.
The tutorial covers gathering reference images as a basis for the Clayxels meshes, working with the tool’s colour palette, setting up a normal map, and completing the scene with lighting and post-processing.
Strook did not describe himself as a character artist, yet reported that Clayxels made this kind of modelling straightforward. Digital Production had not independently tested the tool at the time, so the assessment reflects his experience.
Further information: Strook shared development examples on Twitter and published supporting material through GitHub and his YouTube playlists.
Archived availability: Clayxels was listed for about €53 on the Unity Asset Store.
Tutorial sequence:
Part 1: Sculpting a Roald head
Part 2: Sculpting the body
Part 3: Legs and conclusion
Check current Unity-version support, licensing, performance and export requirements before production use.