Archive translation. Specifications, services and availability reflect the original publication date in 2021. Verify current compatibility before production use.
Materials in U-Render
The second part of U-Render’s first-steps series covers material setup, masks, normal maps and displacement maps. The downloadable stylised-dragon project required Cinema 4D R19 or later at publication time.
Series context
The wider curriculum spans lighting, post-processing, camera controls, final rendering, multipass output and volumetrics. The first instalment introduced lighting.
Verify current project availability and host compatibility before production use.
Materials — U-RENDER First Steps