Archive translation. Specifications, services and availability reflect the original publication date in 2021. Verify current compatibility before production use.
Final output in U-Render
The fifth part of U-Render’s first-steps series demonstrates final-resolution rendering and use of the dashboard. The downloadable project uses a stylised dragon character and requires Cinema 4D R19 or later as specified at the time.
Series curriculum
The wider tutorial sequence covers image-based lighting, environment maps, fog and the U-Render Light Tag; materials including clear coat, subsurface scattering and displacement; post effects such as ambient occlusion, bloom, tone mapping and chromatic aberration; camera depth of field, motion blur and spherical output; final rendering; multipass output; and volumetrics.
Earlier instalments addressed lighting, materials, post-processing and camera work. Version requirements and download availability may have changed, so test the current build before production use.
Final Render — U-RENDER First Steps