Archive translation. Specifications, services and availability reflect the original publication date in 2022. Verify current compatibility before production use.
In brief: This seven-part U-Render training series introduced the renderer through a stylised dragon project. Downloadable files required Cinema 4D R19 or later.
Curriculum:
- Lighting: IBL, environment maps, simple fog and U-Render light tags
- Materials: clear coat, subsurface scattering and displacement
- Post effects: ambient occlusion, bloom, tone mapping and chromatic aberration
- Camera: depth of field, motion blur and spherical cameras
- Final rendering through the dashboard
- Multipass output to separate files
- Volumetrics: haze, fog and volume scattering
Part seven: The video below concentrates on real-time volumetric rendering for fog, haze and smog. Earlier instalments covered lighting, post-processing and multipass output. Test the project files and renderer version before production use.
Volumetrics – U-RENDER First Steps